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		<title>GTA-ONE | Все для Grand Theft Auto</title>
		<link>http://gta-mods.ucoz.org/</link>
		<description>Форум</description>
		<lastBuildDate>Thu, 03 Jul 2014 17:55:11 GMT</lastBuildDate>
		<generator>uCoz Web-Service</generator>
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		<item>
			<title>[Drift] NEED FOR SPEED WORLD</title>
			<link>http://gta-mods.ucoz.org/forum/43-100-1</link>
			<pubDate>Thu, 03 Jul 2014 17:55:11 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;http://gta-mods.ucoz.org/forum/43&quot;&gt;Уникальные моды&lt;/a&gt;&lt;br /&gt;Автор темы: Kronos&lt;br /&gt;Автор последнего сообщения: Darius_Stone&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>&lt;b&gt;&lt;span style=&quot;font-size:10pt;&quot;&gt;&lt;span style=&quot;color:#000000&quot;&gt;&lt;div align=&quot;center&quot;&gt;Need For Speed WORLD&lt;/span&gt;&lt;/span&gt;&lt;/b&gt; &lt;br /&gt;&lt;br /&gt; &lt;img src=&quot;http://rghost.ru/48599274/image.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt;&lt;/div&gt; &lt;br /&gt;&lt;br /&gt; Требования: &lt;br /&gt; &lt;ul&gt;&lt;a class=&quot;link&quot; href=&quot;http://u.to/U0Bi&quot; title=&quot;http://forum.sa-mp.com/showthread.php?t=102865&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Incognito&apos;s Streamer&lt;/a&gt; &lt;br /&gt; &lt;a class=&quot;link&quot; href=&quot;http://u.to/IChF&quot; title=&quot;http://forum.sa-mp.com/showthread.php?t=82162&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Audio Plugin&lt;/a&gt; &lt;br /&gt; &lt;a class=&quot;link&quot; href=&quot;http://u.to/Yg83CA&quot; title=&quot;http://forum.sa-mp.com/showthread.php?t=122983&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;SA:MP MySQL Plugin&lt;/a&gt; &lt;br /&gt; &lt;a class=&quot;link&quot; href=&quot;http://u.to/N0iY&quot; title=&quot;http://forum.sa-mp.com/showthread.php?t=120356&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;sscanf&lt;/a&gt; &lt;br /&gt; &lt;a class=&quot;link&quot; href=&quot;http://u.to/Yw83CA&quot; title=&quot;http://forum.sa-mp.com/showthread.php?t=151076&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;GVar Plugin&lt;/a&gt; &lt;br /&gt; &lt;a class=&quot;link&quot; href=&quot;http://u.to/YA83CA&quot; title=&quot;https://github.com/BJIADOKC/samp-plugin-md5&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;MD5&lt;/a&gt; &lt;br /&gt; &lt;a class=&quot;link&quot; href=&quot;http://u.to/YQ83CA&quot; title=&quot;http://forum.sa-mp.com/showthread.php?t=268052&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Anti Cheat By Gamer_Z&lt;/a&gt; &lt;br /&gt; &lt;a class=&quot;link&quot; href=&quot;http://u.to/OkiY&quot; title=&quot;http://forum.sa-mp.com/showthread.php?t=92679&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;foreach&lt;/a&gt;&lt;/ul&gt; &lt;br /&gt;&lt;br /&gt; &lt;!--uSpoiler--&gt;&lt;div class=&quot;uSpoilerClosed&quot; id=&quot;uSpoilercvmphu&quot;&gt;&lt;div class=&quot;uSpoilerButBl&quot;&gt;&lt;input type=&quot;button&quot; class=&quot;uSpoilerButton&quot; onclick=&quot;if($(&apos;#uSpoilercvmphu&apos;)[0]){if ($(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilercvmphu&apos;))[0].style.display==&apos;none&apos;){$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilercvmphu&apos;))[0].style.display=&apos;&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilercvmphu&apos;)).val(&apos;[&amp;#92;&amp;#8211;] Скриншоты&apos;);$(&apos;#uSpoilercvmphu&apos;).attr(&apos;class&apos;,&apos;uSpoilerOpened&apos;);}else {$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilercvmphu&apos;))[0].style.display=&apos;none&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilercvmphu&apos;)).val(&apos;[+] Скриншоты&apos;);$(&apos;#uSpoilercvmphu&apos;).attr(&apos;class&apos;,&apos;uSpoilerClosed&apos;);}}&quot; value=&quot;[+] Скриншоты&quot;/&gt;&lt;/div&gt;&lt;div class=&quot;uSpoilerText&quot; style=&quot;display:none;&quot;&gt;&lt;!--ust--&gt;&lt;img src=&quot;http://imageshack.us/a/img835/6637/ttrl3.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img547/4683/ttrl2.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img833/2897/ttrl1.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img571/7245/svrjn.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img163/4448/spd.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img818/8665/sfhsvhclb.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img52/6035/sfhsmrktprts.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img831/4643/sfhsmrktpnt.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img703/4066/sfhsmrkt.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img203/2890/sfhsm.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img534/573/sfhscrdlr.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img690/3544/rcq2.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img163/672/rcqlr.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img850/6269/rcvnt.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img822/4946/rglg.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img94/5224/rgml.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img844/4144/rgpsswrd.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img199/523/rpttn.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img138/282/rcq1.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img825/5540/rcntdwn.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img801/7532/qwtng.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img580/7664/nwdrvr.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img803/5389/lgml.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img685/1643/fstvhclb.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img542/3600/drvsslct.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img638/2959/drvrslstfnsh.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img62/8976/bns.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img845/1406/86683813.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://imageshack.us/a/img407/8313/104h.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt;&lt;!--/ust--&gt;&lt;!--usn(=Скриншоты)--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uSpoiler--&gt; &lt;br /&gt;&lt;br /&gt; VirusTotal отсутствует т.к все файлы имеют формат .pwn, .inc. &lt;br /&gt; &lt;span style=&quot;color:#ff0000&quot;&gt;&lt;b&gt;&lt;a class=&quot;link&quot; href=&quot;http://u.to/ZA83CA&quot; title=&quot;https://github.com/SDraw/samp-gamemode-nfsw/archive/master.zip&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Скачать&lt;/a&gt;&lt;/b&gt;&lt;/span&gt; &lt;br /&gt; Автор: SDraw &lt;br /&gt;&lt;br /&gt; Примечания от меня: Позже выложу -Сборка полностью собранная. &lt;br /&gt;&lt;br /&gt; Настройки базы данных устанавливаются в : (mysql_connect).</content:encoded>
			<category>Уникальные моды</category>
			<dc:creator>Kronos</dc:creator>
			<guid>http://gta-mods.ucoz.org/forum/43-100-1</guid>
		</item>
		<item>
			<title>[FS] Система Доната</title>
			<link>http://gta-mods.ucoz.org/forum/42-99-1</link>
			<pubDate>Thu, 03 Jul 2014 17:36:05 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;http://gta-mods.ucoz.org/forum/42&quot;&gt;Скрипты&lt;/a&gt;&lt;br /&gt;Автор темы: Kronos&lt;br /&gt;Автор последнего сообщения: Darius_Stone&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>Название Скрипта: Система Доната &lt;br /&gt; Автор Скрипта: iBublik &lt;br /&gt;&lt;br /&gt; Описание: &lt;br /&gt; Данный скрипт был написан мной давно. Он построен на mxINI. Включает в себя 2 команды. &lt;br /&gt; Скрипт позволяет добавлять и использовать внутреигровую валюту (DonatePoints). &lt;br /&gt; Для добавления DP нужно ввести зарегистрированный код при помощи специальной команды. &lt;br /&gt;&lt;br /&gt; Команды: &lt;br /&gt; - /donate- Открывает меню системы. &lt;br /&gt; - /setdonatecode - Позволяет Зарегистрировать в Базе Данных (DonateCodes.ini) новый код. &lt;br /&gt; Для этого нужно ввести код, который будет работать, и количество DP. &lt;br /&gt;&lt;br /&gt; &lt;!--uSpoiler--&gt;&lt;div class=&quot;uSpoilerClosed&quot; id=&quot;uSpoilerwzRNlG&quot;&gt;&lt;div class=&quot;uSpoilerButBl&quot;&gt;&lt;input type=&quot;button&quot; class=&quot;uSpoilerButton&quot; onclick=&quot;if($(&apos;#uSpoilerwzRNlG&apos;)[0]){if ($(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerwzRNlG&apos;))[0].style.display==&apos;none&apos;){$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerwzRNlG&apos;))[0].style.display=&apos;&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerwzRNlG&apos;)).val(&apos;[&amp;#92;&amp;#8211;] Видео&apos;);$(&apos;#uSpoilerwzRNlG&apos;).attr(&apos;class&apos;,&apos;uSpoilerOpened&apos;);}else {$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerwzRNlG&apos;))[0].style.display=&apos;none&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerwzRNlG&apos;)).val(&apos;[+] Видео&apos;);$(&apos;#uSpoilerwzRNlG&apos;).attr(&apos;class&apos;,&apos;uSpoilerClosed&apos;);}}&quot; value=&quot;[+] Видео&quot;/&gt;&lt;/div&gt;&lt;div class=&quot;uSpoilerText&quot; style=&quot;display:none;&quot;&gt;&lt;!--ust--&gt;&lt;noindex&gt;&lt;object type=&quot;application/x-shockwave-flash&quot; data=&quot;http://delaisait.ucoz.ru/script/video/uppod/uppod.swf&quot; width=&quot;500&quot; height=&quot;300&quot;&gt; &lt;br /&gt; &lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt; &lt;br /&gt; &lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot; /&gt; &lt;br /&gt; &lt;param name=&quot;wmode&quot; value=&quot;transparent&quot; /&gt; &lt;br /&gt; &lt;param name=&quot;movie&quot; value=&quot;http://delaisait.ucoz.ru/script/video/uppod/uppod.swf&quot; /&gt; &lt;br /&gt; &lt;param name=&quot;flashvars&quot; value=&quot;comment=Система Доната&amp;st=http://delaisait.ucoz.ru/script/video/uppod/f500x281.txt&amp;file=http://youtu.be/zeGhjPNkGmA&quot; /&gt; &lt;br /&gt; &lt;embed src=&quot;http://delaisait.ucoz.ru/script/video/uppod/uppod.swf&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; wmode=&quot;transparent&quot; flashvars=&quot;comment=Система Доната&amp;st=http://delaisait.ucoz.ru/script/video/uppod/f500x281.txt&amp;file=http://youtu.be/zeGhjPNkGmA&quot; width=&quot;100%&quot; height=&quot;425&quot;&gt;&lt;/embed&gt; &lt;br /&gt; &lt;/object&gt;&lt;/noindex&gt;&lt;!--/ust--&gt;&lt;!--usn(=Видео)--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uSpoiler--&gt; &lt;br /&gt;&lt;br /&gt; Скачать: &lt;br /&gt; &lt;a class=&quot;link&quot; href=&quot;http://u.to/7NkCCA&quot; title=&quot;https://yadi.sk/d/r-5fKJHaNQbyC&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;Яндекс.Диск&lt;/b&gt;&lt;/a&gt; &lt;br /&gt;&lt;br /&gt; &lt;img src=&quot;http://s.rpod.ru/data/pictures/00/00/03/36/20/11089e581dcff114f2095a410dc6dc8d.jpg&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt;&lt;br /&gt; Для тех, кто желает вшить скрипт себе в мод: &lt;br /&gt; &lt;!--uSpoiler--&gt;&lt;div class=&quot;uSpoilerClosed&quot; id=&quot;uSpoilerQJN6Fd&quot;&gt;&lt;div class=&quot;uSpoilerButBl&quot;&gt;&lt;input type=&quot;button&quot; class=&quot;uSpoilerButton&quot; onclick=&quot;if($(&apos;#uSpoilerQJN6Fd&apos;)[0]){if ($(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerQJN6Fd&apos;))[0].style.display==&apos;none&apos;){$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerQJN6Fd&apos;))[0].style.display=&apos;&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerQJN6Fd&apos;)).val(&apos;Закрыть спойлер&apos;);$(&apos;#uSpoilerQJN6Fd&apos;).attr(&apos;class&apos;,&apos;uSpoilerOpened&apos;);}else {$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerQJN6Fd&apos;))[0].style.display=&apos;none&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerQJN6Fd&apos;)).val(&apos;Открыть спойлер&apos;);$(&apos;#uSpoilerQJN6Fd&apos;).attr(&apos;class&apos;,&apos;uSpoilerClosed&apos;);}}&quot; value=&quot;Открыть спойлер&quot;/&gt;&lt;/div&gt;&lt;div class=&quot;uSpoilerText&quot; style=&quot;display:none;&quot;&gt;&lt;!--ust--&gt;Ко всем new добавить: &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;new DonatePoints&amp;#91;MAX_PLAYERS]; &lt;br /&gt; new bool:RegCode = false; &lt;br /&gt; new RegCodes&amp;#91;32];&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; В GameModeInit() добавить: &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;new DonateFile = ini_openFile(&quot;DonateCodes.ini&quot;&amp;#41;; // Пытаемся обнаружить файл DonateCodes.ini &lt;br /&gt; if(DonateFile &lt; 0&amp;#41; { // Не обнаруженно &lt;br /&gt; print(&quot;&amp;#92;nБаза данных с Donate кодами не обнаружен!&quot;&amp;#41;; &lt;br /&gt; DonateFile = ini_createFile(&quot;DonateCodes.ini&quot;&amp;#41;; // создаем файл &lt;br /&gt; print(&quot;База данных с Donate кодами создан!&amp;#92;n&quot;&amp;#41;; &lt;br /&gt; } else { // Обнаруженно &lt;br /&gt; print(&quot;&amp;#92;nБаза данных с Donate кодами обнаруженна!&amp;#92;n&quot;&amp;#41;; &lt;br /&gt; } &lt;br /&gt; ini_closeFile(DonateFile&amp;#41;; // Закрываем файл&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; В OnPlayerCommandText(playerid, cmdtext[]) добавить: &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;if (strcmp(&quot;/donate&quot;, cmdtext, true, 10&amp;#41; == 0&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;new string&amp;#91;256],plname&amp;#91;MAX_PLAYER_NAME]; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;GetPlayerName(playerid,plname,sizeof(plname&amp;#41;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;format(string,sizeof(string&amp;#41;,&quot;Меню Доната | Аккаунт: %s | Баланс: %i DP&quot;,plname,DonatePoints&amp;#91;playerid]&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;ShowPlayerDialog(playerid,50,DIALOG_STYLE_LIST,string,&quot;&amp;#91;*] Услуги&amp;#92;n&amp;#91;*] Активировать Код&amp;#92;n&amp;#91;*] Запросить Код&quot;,&quot;Выбор&quot;,&quot;Отмена&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;return 1; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if (strcmp(&quot;/setdonatecode&quot;, cmdtext, true, 10&amp;#41; == 0&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(IsPlayerAdmin(playerid&amp;#41;&amp;#41; { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(!RegCode&amp;#41; { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;ShowPlayerDialog(playerid,60,DIALOG_STYLE_INPUT,&quot;Создание Кода&quot;,&quot;Введите Код, который будет использоваться при&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;активации&quot;,&quot;Далее&quot;,&quot;Отмена&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} else { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SendClientMessage(playerid,-1,&quot;Кто-то уже активирует код...&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;return 1; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; В OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]): &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;case 50: { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(response&amp;#41; { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;switch(listitem&amp;#41; { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 0: ShowPlayerDialog(playerid,51,DIALOG_STYLE_LIST,&quot;Услуги&quot;,&quot;Услуга1&amp;#92;nУслуга2&amp;#92;nУслуга3&quot;,&quot;Выбор&quot;,&quot;Назад&quot;&amp;#41;; // Вводить сюда свои услуги &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 1: ShowPlayerDialog(playerid,52,DIALOG_STYLE_INPUT,&quot;Активация Кода&quot;,&quot;Введите выданный Вам код в окно снизу:&quot;,&quot;Ввод&quot;,&quot;Назад&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 3: SendClientMessage(playerid,-1,&quot;Измените код, чтобы написать свои условия&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 52: {//1 &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(response&amp;#41; {//2 &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(strlen(inputtext&amp;#41;&amp;#41; {//3 &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;new DonCod = ini_openFile(&quot;DonateCodes.ini&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;new donpoints; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;ini_getInteger(DonCod,inputtext,donpoints&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(donpoints &lt;= 0&amp;#41; {//4 &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;ShowPlayerDialog(playerid,2,DIALOG_STYLE_MSGBOX,&quot;Ошибка Активации&quot;,&quot;Данный Код не зарегистрирован в системе!&amp;#92;nПопробуйте ввести свой код заного&amp;#92;n&amp;#92;nЕсли эта проблема повторяется - свяжитесь с администрацией.&quot;,&quot;OK&quot;,&quot;&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}//4 &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;else {//4 &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;new string&amp;#91;256]; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;format(string,sizeof(string&amp;#41;,&quot;Активация прошла успешно! На Ваш счет зачисленно +%i DonatePoints!&quot;,donpoints&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;ShowPlayerDialog(playerid,2,DIALOG_STYLE_MSGBOX,&quot;Активация Прошла Успешно!&quot;,string,&quot;OK&quot;,&quot;&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;DonatePoints&amp;#91;playerid] += donpoints; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;ini_removeKey(DonCod,inputtext&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}//4 &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;ini_closeFile(DonCod&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}//3 &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}//2 &lt;br /&gt;&amp;nbsp;&amp;nbsp;}//1 &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 60: { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(response&amp;#41; { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(strlen(inputtext&amp;#41;&amp;#41; { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RegCode = true; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;format(RegCodes,sizeof(RegCodes&amp;#41;,&quot;%s&quot;,inputtext&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;ShowPlayerDialog(playerid,61,DIALOG_STYLE_INPUT,&quot;Регистрация Кода&quot;,&quot;Введите количество DP:&quot;,&quot;Регистрация&quot;,&quot;Отмена&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 61: { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(response&amp;#41; { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(strlen(inputtext&amp;#41;&amp;#41; { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RegCode = false; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;new iniFile = ini_openFile(&quot;DonateCodes.ini&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;ini_setInteger(iniFile,RegCodes,strval(inputtext&amp;#41;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;ini_closeFile(iniFile&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SendClientMessage(playerid,-1,&quot;Код создан!&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;}&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; &lt;span style=&quot;color:#ff0000&quot;&gt;Примечание! В моде желательно изменить ID диалогов для того, чтобы избежать ошибок!&lt;/span&gt;&lt;!--/ust--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uSpoiler--&gt; &lt;br /&gt;&lt;br /&gt; Известные проблемы и баги: &lt;br /&gt; &lt;!--uSpoiler--&gt;&lt;div class=&quot;uSpoilerClosed&quot; id=&quot;uSpoileruPuqDG&quot;&gt;&lt;div class=&quot;uSpoilerButBl&quot;&gt;&lt;input type=&quot;button&quot; class=&quot;uSpoilerButton&quot; onclick=&quot;if($(&apos;#uSpoileruPuqDG&apos;)[0]){if ($(&apos;.uSpoilerText&apos;,$(&apos;#uSpoileruPuqDG&apos;))[0].style.display==&apos;none&apos;){$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoileruPuqDG&apos;))[0].style.display=&apos;&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoileruPuqDG&apos;)).val(&apos;Закрыть спойлер&apos;);$(&apos;#uSpoileruPuqDG&apos;).attr(&apos;class&apos;,&apos;uSpoilerOpened&apos;);}else {$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoileruPuqDG&apos;))[0].style.display=&apos;none&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoileruPuqDG&apos;)).val(&apos;Открыть спойлер&apos;);$(&apos;#uSpoileruPuqDG&apos;).attr(&apos;class&apos;,&apos;uSpoilerClosed&apos;);}}&quot; value=&quot;Открыть спойлер&quot;/&gt;&lt;/div&gt;&lt;div class=&quot;uSpoilerText&quot; style=&quot;display:none;&quot;&gt;&lt;!--ust--&gt;&lt;ul&gt;1. Файл DonateCodes.ini не создается &lt;br /&gt; 2. Нету сохранения количества DP &lt;br /&gt; 3. При вводе слов в диалоге &quot;Введите количество DP&quot; код создается, но не имеет DP&lt;/ul&gt; &lt;br /&gt;&lt;br /&gt; &lt;b&gt;Решения:&lt;/b&gt; &lt;br /&gt; &lt;ul&gt;1. Просто создайте файл DonateCodes.ini в папке scriptfiles в папке сервера &lt;br /&gt; 2. Измените чуток код. Либо ждите, когда мои руки дотянутся полностью вылизать систему &lt;br /&gt; 3. Добавьте эти строки после ввода:&lt;/ul&gt; &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;for(new i; i&lt;strlen(inputtext&amp;#41;, i++&amp;#41; { &lt;br /&gt; switch(inputtext&amp;#91;i]&amp;#41;{ &lt;br /&gt; A..Z: { &lt;br /&gt; ShowPlayerDialog(playerid,61,DIALOG_STYLE_INPUT,&quot;Регистрация Кода&quot;,&quot;Введите количество DP:&quot;,&quot;Регистрация&quot;,&quot;Отмена&quot;&amp;#41;; &lt;br /&gt; break; } &lt;br /&gt; a..z: { &lt;br /&gt; ShowPlayerDialog(playerid,61,DIALOG_STYLE_INPUT,&quot;Регистрация Кода&quot;,&quot;Введите количество DP:&quot;,&quot;Регистрация&quot;,&quot;Отмена&quot;&amp;#41;;&amp;nbsp;&amp;nbsp;&lt;br /&gt; break; } &lt;br /&gt; } &lt;br /&gt; }&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt;&lt;!--/ust--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uSpoiler--&gt;</content:encoded>
			<category>Скрипты</category>
			<dc:creator>Kronos</dc:creator>
			<guid>http://gta-mods.ucoz.org/forum/42-99-1</guid>
		</item>
		<item>
			<title>[Урок] Онлайн радио в машине</title>
			<link>http://gta-mods.ucoz.org/forum/42-98-1</link>
			<pubDate>Thu, 03 Jul 2014 17:24:46 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;http://gta-mods.ucoz.org/forum/42&quot;&gt;Скрипты&lt;/a&gt;&lt;br /&gt;Описание темы: by Saimon&lt;br /&gt;Автор темы: Kronos&lt;br /&gt;Автор последнего сообщения: Darius_Stone&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>&lt;div align=&quot;center&quot;&gt;Показываю свою версию радио в машине &lt;br /&gt; Врубается автоматически &lt;br /&gt; Работает на основе стримера PlayAudioStreamerForPlayer&lt;/div&gt; &lt;br /&gt;&lt;br /&gt; &lt;b&gt;1. ко всем new &lt;/b&gt; &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;new Radiostation&amp;#91;MAX_VEHICLES];//радио в машине&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; &lt;b&gt;2. в public OnGameModInit&lt;/b&gt; &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;for(new v; v &lt; MAX_VEHICLES; v++&amp;#41;Radiostation&amp;#91;v] = random(14&amp;#41;;//Радиостанции&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; &lt;b&gt;3. в public OnPlayerStateChange&lt;/b&gt; &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;new veh = GetPlayerVehicleID(playerid&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;switch(Radiostation&amp;#91;veh]&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 0: return 1; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 1: {GameTextForPlayer(playerid,&quot;Europa plus&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//webcast.emg.fm:55655/europaplus128.mp3&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 2: {GameTextForPlayer(playerid,&quot;Maks FM&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//radio.maks-fm.ru:8000/maksfm128.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 3: {GameTextForPlayer(playerid,&quot;ICE FM&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//icefm.ru/etc/live.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 4: {GameTextForPlayer(playerid,&quot;Vesti FM&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//audio.rambler.ru/play.html?id=2537099&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 5: {GameTextForPlayer(playerid,&quot;Russian Radio&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//radio01-cn03.akadostream.ru:8000/russianradio128.mp3&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 6: {GameTextForPlayer(playerid,&quot;Mayak Radio&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//radio01-cn03.akadostream.ru:8000/mayak128.mp3&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 7: {GameTextForPlayer(playerid,&quot;Nashe Radio&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//188.127.243.169:80/nashe-192&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 8: {GameTextForPlayer(playerid,&quot;Retro FM&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//radio01-cn03.akadostream.ru:8000/radioretro128.mp3&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 9: {GameTextForPlayer(playerid,&quot;Radio Shanson&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//radio02-cn03.akadostream.ru:8108/shanson128.mp3&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 10: {GameTextForPlayer(playerid,&quot;Nashi Pesni&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//online.nashipesni.ru:8000/nashipesni&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 11: {GameTextForPlayer(playerid,&quot;D-fm&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//santa-rossa.ru/Vse_dly_samp/dfm.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 12: {GameTextForPlayer(playerid,&quot;Ultra&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//santa-rossa.ru/Vse_dly_samp/radio_ultra_192.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 13: {GameTextForPlayer(playerid,&quot;Nashe Radio&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//santa-rossa.ru/Vse_dly_samp/nashe-192.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 14: {GameTextForPlayer(playerid,&quot;Full-On&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(playerid,&quot;http&amp;#58;//santa-rossa.ru/Vse_dly_samp/full-on.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt; else if(oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER&amp;#41;StopAudioStreamForPlayer(playerid&amp;#41;;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; &lt;b&gt;4. в public OnPlayerCommandText&lt;/b&gt; &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if (strcmp(&quot;/nextradio&quot;, cmdtext, true, 10&amp;#41; == 0&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(GetPlayerState(playerid&amp;#41; == PLAYER_STATE_DRIVER&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;new veh = GetPlayerVehicleID(playerid&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(Radiostation&amp;#91;veh] != 10&amp;#41;Radiostation&amp;#91;veh] ++; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;else Radiostation&amp;#91;veh] = 0; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;for(new i; i &lt; GetMaxPlayers(&amp;#41;; i++&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(GetPlayerVehicleID(i&amp;#41; == veh&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;switch(Radiostation&amp;#91;veh]&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 0: {GameTextForPlayer(i,&quot;Radio Off&quot;,3000,5&amp;#41;;StopAudioStreamForPlayer(i&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 1: {GameTextForPlayer(i,&quot;Europa plus&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//webcast.emg.fm:55655/europaplus128.mp3&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 2: {GameTextForPlayer(i,&quot;Maks FM&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//radio.maks-fm.ru:8000/maksfm128.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 3: {GameTextForPlayer(i,&quot;ICE FM&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//icefm.ru/etc/live.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 4: {GameTextForPlayer(i,&quot;Vesti FM&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//audio.rambler.ru/play.html?id=2537099&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 5: {GameTextForPlayer(i,&quot;Russian Radio&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//radio01-cn03.akadostream.ru:8000/russianradio128.mp3&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 6: {GameTextForPlayer(i,&quot;Mayak Radio&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//radio01-cn03.akadostream.ru:8000/mayak128.mp3&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 7: {GameTextForPlayer(i,&quot;Nashe Radio&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//188.127.243.169:80/nashe-192&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 8: {GameTextForPlayer(i,&quot;Retro FM&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//radio01-cn03.akadostream.ru:8000/radioretro128.mp3&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 9: {GameTextForPlayer(i,&quot;Radio Shanson&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//radio02-cn03.akadostream.ru:8108/shanson128.mp3&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 10: {GameTextForPlayer(i,&quot;Nashi Pesni&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//online.nashipesni.ru:8000/nashipesni&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 11: {GameTextForPlayer(i,&quot;D-fm&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//santa-rossa.ru/Vse_dly_samp/dfm.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 12: {GameTextForPlayer(i,&quot;Ultra&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//santa-rossa.ru/Vse_dly_samp/radio_ultra_192.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 13: {GameTextForPlayer(i,&quot;Nashe Radio&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//santa-rossa.ru/Vse_dly_samp/nashe-192.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;case 14: {GameTextForPlayer(i,&quot;Full-On&quot;,3000,5&amp;#41;;PlayAudioStreamForPlayer(i,&quot;http&amp;#58;//santa-rossa.ru/Vse_dly_samp/full-on.m3u&quot;&amp;#41;;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; &lt;b&gt;5. dpublic OnPlayerKeyStateChange&lt;/b&gt; &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(newkeys == 8192&amp;#41;OnPlayerCommandText(playerid,&quot;/back&quot;&amp;#41;;// Num 4 &lt;br /&gt; if(newkeys == 16384&amp;#41;OnPlayerCommandText(playerid,&quot;/nextradio&quot;&amp;#41;;// Num 6&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt;</content:encoded>
			<category>Скрипты</category>
			<dc:creator>Kronos</dc:creator>
			<guid>http://gta-mods.ucoz.org/forum/42-98-1</guid>
		</item>
		<item>
			<title>[FS] Скрипт для закрытия открытия ворот (шлагбаунов)</title>
			<link>http://gta-mods.ucoz.org/forum/42-97-1</link>
			<pubDate>Thu, 03 Jul 2014 17:17:28 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;http://gta-mods.ucoz.org/forum/42&quot;&gt;Скрипты&lt;/a&gt;&lt;br /&gt;Автор темы: Kronos&lt;br /&gt;Автор последнего сообщения: Darius_Stone&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>Всем привет!Выкладываю вам скрипт для открытия закрытия ворот по команде, вот ссылка на сам скрипт Пароль Pawno-info.ruhttp://rghost.ru/39251505 а теперь я объясню как его настроить, что бы ворота которые вы поставили открывались по команде. &lt;br /&gt;&lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;#include &lt;a_samp&gt; &lt;br /&gt; #pragma tabsize 0 &lt;br /&gt; #define COLOR_YELLOW 0xFFFF00AA &lt;br /&gt; #define FILTERSCRIPT &lt;br /&gt; forward GateCloseLS(&amp;#41;; &lt;br /&gt; #if defined FILTERSCRIPT &lt;br /&gt; new pdgateLS; &lt;br /&gt; public OnFilterScriptInit(&amp;#41; &lt;br /&gt; { &lt;br /&gt; pdgateLS = CreateObject(980,2286.9184,-2302.830,15,0.00000000,0.00000000,45&amp;#41;; &lt;br /&gt; print(&quot;&amp;#92;n--------------------------------------&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;print(&quot; PDGate FS BY Splitx provided by www.samp-rus.com&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;print(&quot;--------------------------------------&amp;#92;n&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;return 1; &lt;br /&gt; } &lt;br /&gt; public OnFilterScriptExit(&amp;#41; &lt;br /&gt; { &lt;br /&gt;&amp;nbsp;&amp;nbsp;return 1; &lt;br /&gt; } &lt;br /&gt; #endif &lt;br /&gt; public OnPlayerCommandText(playerid, cmdtext&amp;#91;]&amp;#41; &lt;br /&gt; { &lt;br /&gt; if (strcmp(cmdtext, &quot;/11&quot;, true&amp;#41;==0&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;MoveObject(pdgateLS,2286.91840,-2302.83000000,0.0000000000,4.5&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetTimer(&quot;GateCloseLS&quot;, 10000, 0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SendClientMessage(playerid, COLOR_YELLOW,&quot;&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;return 1; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;return 0; &lt;br /&gt; } &lt;br /&gt; public GateCloseLS(&amp;#41; &lt;br /&gt; { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;MoveObject(pdgateLS,2286.9184,-2302.830,15,4.5&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; Это сам код скрипта. &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;pdgateLS = CreateObject(980,2286.9184,-2302.830,15,0.00000000,0.00000000,45&amp;#41;;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; -координаты закрытых ворот &lt;br /&gt; для новичков объясняю специально &lt;br /&gt; 980-это id ворот (объекта) &lt;br /&gt; 2286.9184,-2302.830,15-это идет как x,y,z &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;public OnPlayerCommandText(playerid, cmdtext&amp;#91;]&amp;#41;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; -сюда ставим id той фракции/банды только для которой будут открываться ворота &lt;br /&gt;&lt;br /&gt; Пример: &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;public OnPlayerCommandText(playerid, cmdtext&amp;#91;15]&amp;#41;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;if (strcmp(cmdtext, &quot;/11&quot;, true&amp;#41;==0&amp;#41;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; -тут прописываем команду по которой будут открываться ворота вместо 11 можете свою &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;MoveObject(pdgateLS,2286.91840,-2302.83000000,0.0000000000,4.5&amp;#41;;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; -это координаты открытых ворот &lt;br /&gt; только теперь тут идет без id а просто x,y,z &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;SetTimer(&quot;GateCloseLS&quot;, 10000, 0&amp;#41;;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; -это время на которое будут открыты ворота (указано в миле секундах) если хотите сделать время открытия ворот до 15-20 секунд и т.д то пишите вместо 10000 15000 или 20000 миле секунд то будут ворота открыты 15-20 секунд &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;SendClientMessage(playerid, COLOR_YELLOW,&quot;&quot;&amp;#41;;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; тут пишем текст &lt;br /&gt;&lt;br /&gt; (пример) &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;SendClientMessage(playerid, COLOR_YELLOW,&quot;ворота открыта на 10 секунд&quot;&amp;#41;;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;MoveObject(pdgateLS,2286.9184,-2302.830,15,4.5&amp;#41;;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; -сюда вставляем x,y,z закрытых ворот &lt;br /&gt;&lt;br /&gt; Ну и все ставим +++ если понравилось</content:encoded>
			<category>Скрипты</category>
			<dc:creator>Kronos</dc:creator>
			<guid>http://gta-mods.ucoz.org/forum/42-97-1</guid>
		</item>
		<item>
			<title>[Map] Мэрия Интерьер</title>
			<link>http://gta-mods.ucoz.org/forum/39-95-1</link>
			<pubDate>Thu, 03 Jul 2014 16:30:00 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;http://gta-mods.ucoz.org/forum/39&quot;&gt;Map&lt;/a&gt;&lt;br /&gt;Автор темы: Kronos&lt;br /&gt;Автор последнего сообщения: Darius_Stone&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>&lt;!--uSpoiler--&gt;&lt;div class=&quot;uSpoilerClosed&quot; id=&quot;uSpoilervjef09&quot;&gt;&lt;div class=&quot;uSpoilerButBl&quot;&gt;&lt;input type=&quot;button&quot; class=&quot;uSpoilerButton&quot; onclick=&quot;if($(&apos;#uSpoilervjef09&apos;)[0]){if ($(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilervjef09&apos;))[0].style.display==&apos;none&apos;){$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilervjef09&apos;))[0].style.display=&apos;&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilervjef09&apos;)).val(&apos;[&amp;#92;&amp;#8211;] Скриншоты&apos;);$(&apos;#uSpoilervjef09&apos;).attr(&apos;class&apos;,&apos;uSpoilerOpened&apos;);}else {$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilervjef09&apos;))[0].style.display=&apos;none&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilervjef09&apos;)).val(&apos;[+] Скриншоты&apos;);$(&apos;#uSpoilervjef09&apos;).attr(&apos;class&apos;,&apos;uSpoilerClosed&apos;);}}&quot; value=&quot;[+] Скриншоты&quot;/&gt;&lt;/div&gt;&lt;div class=&quot;uSpoilerText&quot; style=&quot;display:none;&quot;&gt;&lt;!--ust--&gt; &lt;br /&gt; &lt;img src=&quot;http://rghost.ru/55056260/image.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://rghost.ru/55056264/image.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://rghost.ru/55056241/image.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt;&lt;!--/ust--&gt;&lt;!--usn(=Скриншоты)--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uSpoiler--&gt; &lt;br /&gt;&lt;br /&gt; PHP код: &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;//------------------------ &lt;br /&gt; new totaal1 = CreateObject(19381, 42.64, -146.41, 1070.00,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; new totaal2 = CreateObject(19381, 52.27, -146.41, 1070.00,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; new totaal3 = CreateObject(19381, 42.64, -135.91, 1070.00,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; new totaal4 = CreateObject(19381, 42.64, -125.41, 1070.00,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; new totaal5 = CreateObject(19381, 52.27, -135.91, 1070.00,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; new totaal6 = CreateObject(19381, 52.27, -125.41, 1070.00,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; new totaal7 = CreateObject(19381, 61.90, -135.91, 1070.00,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; new totaal8 = CreateObject(19381, 61.90, -146.41, 1070.00,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; new totaal9 = CreateObject(19381, 48.40, -156.91, 1070.00,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; new totaal10 = CreateObject(19381, 49.12, -114.91, 1070.00,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;br /&gt; new upi101 = CreateObject(19450, 66.10, -141.95, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi102 = CreateObject(19450, 61.94, -142.04, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi103 = CreateObject(19450, 48.52, -113.24, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi104 = CreateObject(19450, 37.99, -127.17, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi105 = CreateObject(19450, 37.99, -136.80, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi106 = CreateObject(19450, 66.10, -132.32, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi107 = CreateObject(19450, 66.10, -141.95, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi108 = CreateObject(19450, 61.93, -131.90, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi109 = CreateObject(19450, 61.94, -142.04, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1010 = CreateObject(19450, 57.05, -146.77, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1011 = CreateObject(19450, 37.99, -146.43, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1012 = CreateObject(19450, 40.92, -151.62, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1013 = CreateObject(19450, 57.03, -127.17, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1014 = CreateObject(19450, 66.10, -132.32, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1015 = CreateObject(19450, 37.99, -156.06, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1016 = CreateObject(19450, 37.99, -127.17, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1017 = CreateObject(19450, 37.99, -136.80, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1018 = CreateObject(19450, 37.99, -146.43, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1019 = CreateObject(19450, 37.99, -156.06, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1020 = CreateObject(19450, 56.61, -151.62, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1021 = CreateObject(19450, 57.05, -146.77, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1022 = CreateObject(19450, 51.88, -156.43, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1023 = CreateObject(19450, 56.61, -122.41, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1024 = CreateObject(19450, 40.92, -151.62, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1025 = CreateObject(19450, 51.88, -156.43, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1026 = CreateObject(19450, 51.88, -117.55, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1027 = CreateObject(19450, 45.66, -156.43, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1028 = CreateObject(19450, 56.61, -151.62, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1029 = CreateObject(19450, 40.92, -122.41, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1030 = CreateObject(19450, 40.92, -122.41, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1031 = CreateObject(19450, 56.61, -122.41, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1032 = CreateObject(19450, 45.66, -146.74, 1061.40,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1033 = CreateObject(19450, 45.65, -127.30, 1061.40,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1034 = CreateObject(19450, 61.93, -131.90, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1035 = CreateObject(19450, 48.02, -161.27, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1036 = CreateObject(19450, 57.03, -127.17, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1037 = CreateObject(19450, 57.03, -127.17, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1038 = CreateObject(19450, 61.93, -131.90, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1039 = CreateObject(19450, 66.10, -132.32, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1040 = CreateObject(19450, 61.94, -142.04, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1041 = CreateObject(19450, 66.10, -141.95, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1042 = CreateObject(19450, 57.05, -146.77, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1043 = CreateObject(19450, 56.61, -151.62, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1044 = CreateObject(19450, 51.88, -156.43, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1045 = CreateObject(19450, 48.02, -161.27, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1046 = CreateObject(19450, 45.66, -156.43, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1047 = CreateObject(19450, 40.92, -151.62, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1048 = CreateObject(19450, 37.99, -146.43, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1049 = CreateObject(19450, 37.99, -156.06, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1050 = CreateObject(19450, 37.99, -136.80, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1051 = CreateObject(19450, 37.99, -127.17, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1052 = CreateObject(19450, 40.92, -122.41, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1053 = CreateObject(19450, 56.61, -122.41, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1054 = CreateObject(19450, 45.66, -156.43, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1055 = CreateObject(19450, 45.65, -117.55, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1056 = CreateObject(19450, 45.65, -117.55, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1057 = CreateObject(19450, 51.88, -117.55, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1058 = CreateObject(19450, 45.65, -117.55, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1059 = CreateObject(19450, 51.88, -117.55, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; new upi1060 = CreateObject(19450, 48.02, -161.27, 1063.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1061 = CreateObject(19450, 48.52, -113.24, 1070.64,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; new upi1062 = CreateObject(19450, 48.52, -113.24, 1067.14,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(totaal1,0,4141,&quot;civic01_lan&quot;,&quot;sl_laglasswall1&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(totaal2,0,4141,&quot;civic01_lan&quot;,&quot;sl_laglasswall1&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(totaal3,0,4141,&quot;civic01_lan&quot;,&quot;sl_laglasswall1&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(totaal4,0,4141,&quot;civic01_lan&quot;,&quot;sl_laglasswall1&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(totaal5,0,4141,&quot;civic01_lan&quot;,&quot;sl_laglasswall1&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(totaal6,0,4141,&quot;civic01_lan&quot;,&quot;sl_laglasswall1&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(totaal7,0,4141,&quot;civic01_lan&quot;,&quot;sl_laglasswall1&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(totaal8,0,4141,&quot;civic01_lan&quot;,&quot;sl_laglasswall1&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(totaal9,0,4141,&quot;civic01_lan&quot;,&quot;sl_laglasswall1&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(totaal10,0,4141,&quot;civic01_lan&quot;,&quot;sl_laglasswall1&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi101,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi102,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi103,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi104,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi105,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi106,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi107,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi108,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi109,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1010,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1011,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1012,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1013,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1014,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1015,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1016,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1017,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1018,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1019,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1020,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1021,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1022,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1023,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1024,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1025,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1026,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1027,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1028,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1029,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1030,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1031,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1032,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1033,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1034,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1035,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1036,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1037,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1038,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1039,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1040,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1041,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1042,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1043,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1044,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1045,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1046,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1047,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1048,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1049,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1050,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1051,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1052,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1053,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1054,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1055,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1056,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1057,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1058,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1059,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1060,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1061,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetObjectMaterial(upi1062,0,5033,&quot;union_las&quot;,&quot;lasunion2&quot;,0&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;br /&gt; //--------------------------- &lt;br /&gt; CreateObject(4141, 4.51, -40.87, 1084.31,&amp;nbsp;&amp;nbsp;&amp;nbsp;180.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(18070, 43.34, -137.00, 1062.39,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(3494, 45.56, -142.04, 1065.91,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(3494, 45.56, -131.90, 1065.91,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(14629, 53.71, -129.49, 1070.00,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(3851, 45.64, -126.38, 1065.15,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(3851, 45.64, -147.55, 1065.15,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(2198, 39.45, -123.77, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(2198, 40.47, -144.50, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 180.00&amp;#41;; &lt;br /&gt; CreateObject(2198, 39.45, -128.58, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(2356, 40.03, -125.05, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(2356, 39.69, -143.10, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 180.00&amp;#41;; &lt;br /&gt; CreateObject(2356, 40.04, -129.79, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(640, 45.10, -148.63, 1062.59,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 180.00&amp;#41;; &lt;br /&gt; CreateObject(2198, 42.16, -126.11, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(2198, 40.47, -149.81, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 179.99&amp;#41;; &lt;br /&gt; CreateObject(2198, 43.20, -147.23, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 179.99&amp;#41;; &lt;br /&gt; CreateObject(640, 45.10, -125.51, 1062.59,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 179.99&amp;#41;; &lt;br /&gt; CreateObject(2356, 42.80, -127.41, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(2356, 42.57, -146.00, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 179.99&amp;#41;; &lt;br /&gt; CreateObject(2356, 39.78, -148.55, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 179.99&amp;#41;; &lt;br /&gt; CreateObject(19379, 61.93, -136.92, 1061.81,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(19379, 42.67, -115.93, 1061.81,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(19379, 42.67, -136.92, 1061.81,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(19379, 52.30, -126.42, 1061.81,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(19379, 42.67, -147.42, 1061.81,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(19379, 52.30, -136.92, 1061.81,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; 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&lt;br /&gt; CreateObject(1721, 46.32, -137.20, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 179.99&amp;#41;; &lt;br /&gt; CreateObject(1721, 46.32, -139.20, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(1569, 45.74, -158.68, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(2961, 53.71, -151.53, 1063.51,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 180.00&amp;#41;; &lt;br /&gt; CreateObject(2562, 56.45, -147.19, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 270.00&amp;#41;; &lt;br /&gt; CreateObject(2562, 56.45, -142.52, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 270.00&amp;#41;; &lt;br /&gt; CreateObject(2289, 58.26, -132.05, 1064.04,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(2286, 60.57, -132.02, 1064.03,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(2264, 62.88, -132.53, 1063.70,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; 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&lt;br /&gt; CreateObject(1569, 54.07, -151.53, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(1569, 45.74, -116.16, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(1569, 51.79, -158.68, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(1569, 45.74, -154.92, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(19379, 52.30, -115.93, 1061.81,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(19379, 42.67, -157.92, 1061.81,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 90.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(18762, 51.79, -151.72, 1064.39,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(18762, 51.79, -122.34, 1064.39,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(18762, 51.79, -122.34, 1069.39,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(18762, 45.74, -122.24, 1069.39,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 0.00&amp;#41;; &lt;br /&gt; CreateObject(1569, 51.79, -154.92, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(1569, 45.74, -119.70, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(1569, 51.79, -119.70, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;br /&gt; CreateObject(1569, 51.79, -116.16, 1061.89,&amp;nbsp;&amp;nbsp;&amp;nbsp;0.00, 0.00, 90.00&amp;#41;; &lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; Координаты ТП &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;59.6930,-134.9304,1062.8960 &lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt;</content:encoded>
			<category>Map</category>
			<dc:creator>Kronos</dc:creator>
			<guid>http://gta-mods.ucoz.org/forum/39-95-1</guid>
		</item>
		<item>
			<title>[Map] Интерьер Банка с нуля v.0.1 (New)</title>
			<link>http://gta-mods.ucoz.org/forum/39-94-1</link>
			<pubDate>Thu, 03 Jul 2014 16:24:52 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;http://gta-mods.ucoz.org/forum/39&quot;&gt;Map&lt;/a&gt;&lt;br /&gt;Автор темы: Kronos&lt;br /&gt;Автор последнего сообщения: Darius_Stone&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>&lt;!--uSpoiler--&gt;&lt;div class=&quot;uSpoilerClosed&quot; id=&quot;uSpoilerMZoFok&quot;&gt;&lt;div class=&quot;uSpoilerButBl&quot;&gt;&lt;input type=&quot;button&quot; class=&quot;uSpoilerButton&quot; onclick=&quot;if($(&apos;#uSpoilerMZoFok&apos;)[0]){if ($(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerMZoFok&apos;))[0].style.display==&apos;none&apos;){$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerMZoFok&apos;))[0].style.display=&apos;&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerMZoFok&apos;)).val(&apos;[&amp;#92;&amp;#8211;] Видео&apos;);$(&apos;#uSpoilerMZoFok&apos;).attr(&apos;class&apos;,&apos;uSpoilerOpened&apos;);}else {$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerMZoFok&apos;))[0].style.display=&apos;none&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerMZoFok&apos;)).val(&apos;[+] Видео&apos;);$(&apos;#uSpoilerMZoFok&apos;).attr(&apos;class&apos;,&apos;uSpoilerClosed&apos;);}}&quot; value=&quot;[+] Видео&quot;/&gt;&lt;/div&gt;&lt;div class=&quot;uSpoilerText&quot; style=&quot;display:none;&quot;&gt;&lt;!--ust--&gt;&lt;noindex&gt;&lt;object type=&quot;application/x-shockwave-flash&quot; data=&quot;http://delaisait.ucoz.ru/script/video/uppod/uppod.swf&quot; width=&quot;500&quot; height=&quot;300&quot;&gt; &lt;br /&gt; &lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt; &lt;br /&gt; &lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot; /&gt; &lt;br /&gt; &lt;param name=&quot;wmode&quot; value=&quot;transparent&quot; /&gt; &lt;br /&gt; &lt;param name=&quot;movie&quot; value=&quot;http://delaisait.ucoz.ru/script/video/uppod/uppod.swf&quot; /&gt; &lt;br /&gt; &lt;param name=&quot;flashvars&quot; value=&quot;comment=Интерьер Банка с нуля&amp;st=http://delaisait.ucoz.ru/script/video/uppod/f500x281.txt&amp;file=http://youtu.be/lneCAY9RAaQ&quot; /&gt; &lt;br /&gt; &lt;embed src=&quot;http://delaisait.ucoz.ru/script/video/uppod/uppod.swf&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; wmode=&quot;transparent&quot; flashvars=&quot;comment=Интерьер Банка с нуля&amp;st=http://delaisait.ucoz.ru/script/video/uppod/f500x281.txt&amp;file=http://youtu.be/lneCAY9RAaQ&quot; width=&quot;100%&quot; height=&quot;425&quot;&gt;&lt;/embed&gt; &lt;br /&gt; &lt;/object&gt;&lt;/noindex&gt;&lt;!--/ust--&gt;&lt;!--usn(=Видео)--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uSpoiler--&gt; &lt;br /&gt;&lt;br /&gt; &lt;!--uSpoiler--&gt;&lt;div class=&quot;uSpoilerClosed&quot; id=&quot;uSpoilerVn0IoB&quot;&gt;&lt;div class=&quot;uSpoilerButBl&quot;&gt;&lt;input type=&quot;button&quot; class=&quot;uSpoilerButton&quot; onclick=&quot;if($(&apos;#uSpoilerVn0IoB&apos;)[0]){if ($(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerVn0IoB&apos;))[0].style.display==&apos;none&apos;){$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerVn0IoB&apos;))[0].style.display=&apos;&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerVn0IoB&apos;)).val(&apos;[&amp;#92;&amp;#8211;] Скриншоты&apos;);$(&apos;#uSpoilerVn0IoB&apos;).attr(&apos;class&apos;,&apos;uSpoilerOpened&apos;);}else {$(&apos;.uSpoilerText&apos;,$(&apos;#uSpoilerVn0IoB&apos;))[0].style.display=&apos;none&apos;;$(&apos;.uSpoilerButton&apos;,$(&apos;#uSpoilerVn0IoB&apos;)).val(&apos;[+] Скриншоты&apos;);$(&apos;#uSpoilerVn0IoB&apos;).attr(&apos;class&apos;,&apos;uSpoilerClosed&apos;);}}&quot; value=&quot;[+] Скриншоты&quot;/&gt;&lt;/div&gt;&lt;div class=&quot;uSpoilerText&quot; style=&quot;display:none;&quot;&gt;&lt;!--ust--&gt;&lt;img src=&quot;http://s57.radikal.ru/i157/1310/18/25721a02dca6.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://s017.radikal.ru/i441/1310/5c/6be628af1e4d.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://s020.radikal.ru/i720/1310/81/63247fb03264.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://s017.radikal.ru/i438/1310/7f/cab6fd51f481.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://s52.radikal.ru/i137/1310/d0/a2389a299346.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://s005.radikal.ru/i210/1310/11/3b39729f2b55.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://s017.radikal.ru/i428/1310/bd/faf563f42c29.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://i062.radikal.ru/1310/2f/5a69b5b9e089.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://s014.radikal.ru/i329/1310/e5/95efb9d2148f.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://s010.radikal.ru/i313/1310/27/640ea90c08de.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt; &lt;img src=&quot;http://s017.radikal.ru/i425/1310/6f/b71ab73abd71.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt;&lt;!--/ust--&gt;&lt;!--usn(=Скриншоты)--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uSpoiler--&gt; &lt;br /&gt;&lt;br /&gt; &lt;b&gt;Сам код (Для SA:MP):&lt;/b&gt; &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;CreateObject(19391,1458.0269775,-990.6760254,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall039&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19362,1458.0269775,-993.8839722,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall010&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19362,1458.0269775,-987.4739990,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall010&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(19391,1459.7070312,-985.9530029,-0.9000000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall039&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(19362,1462.9040527,-985.9379883,-0.9000000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall010&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(2777,1461.4899902,-986.4119873,-2.1630001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(lee_stripchair1&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2777,1462.1999512,-986.3889771,-2.1630001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(lee_stripchair1&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(2311,1463.3120117,-986.3079834,-2.6600001,0.0000000,0.0000000,90.0000000&amp;#41;; //object(cj_tv_table2&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2777,1464.3869629,-986.4030151,-2.1630001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(lee_stripchair1&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(2777,1465.1369629,-986.4180298,-2.1630001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(lee_stripchair1&amp;#41; (5&amp;#41; &lt;br /&gt; CreateObject(19435,1465.2939453,-985.9400024,-0.9000000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall075&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19391,1466.9599609,-985.9359741,-0.9000000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall039&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(2261,1463.3620605,-986.5230103,-1.0000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(frame_slim_2&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19378,1463.2889404,-1000.3129883,-2.7460001,0.0000000,90.0000000,0.0000000&amp;#41;; //object(wall026&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(19362,1458.0250244,-997.0560303,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall010&amp;#41; (6&amp;#41; &lt;br /&gt; CreateObject(2605,1459.1219482,-995.9489746,-2.2479999,0.0000000,0.0000000,0.0000000&amp;#41;; //object(polce_desk1&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(4724,1460.2580566,-987.9240112,-8.5699997,90.0000000,0.0000000,0.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(4724,1460.2559814,-991.8989868,-8.5699997,90.0000000,0.0000000,0.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (7&amp;#41; &lt;br /&gt; CreateObject(4724,1460.2320557,-995.8989868,-8.5699997,90.0000000,0.0000000,0.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (8&amp;#41; &lt;br /&gt; CreateObject(4724,1463.5560303,-991.8989868,-8.5699997,90.0000000,0.0000000,0.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (9&amp;#41; &lt;br /&gt; CreateObject(4724,1463.5830078,-987.9320068,-8.5699997,90.0000000,180.0000000,180.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (10&amp;#41; &lt;br /&gt; CreateObject(4724,1463.5600586,-995.8859863,-8.5699997,90.0000000,0.0000000,0.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (11&amp;#41; &lt;br /&gt; CreateObject(4724,1466.8559570,-991.9409790,-8.5699997,90.0000000,0.0000000,0.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (12&amp;#41; &lt;br /&gt; CreateObject(4724,1466.8580322,-987.9329834,-8.5699997,90.0000000,0.0000000,0.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (13&amp;#41; &lt;br /&gt; CreateObject(4724,1466.8599854,-995.8870239,-8.5699997,90.0000000,180.0000000,180.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (14&amp;#41; &lt;br /&gt; CreateObject(8650,1448.9310303,-995.0789795,-2.5000000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(shbbyhswall06_lvs&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19391,1465.7850342,-994.7739868,-0.8950000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall039&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(19362,1468.4539795,-987.5919800,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall010&amp;#41; (7&amp;#41; &lt;br /&gt; CreateObject(19362,1468.4530029,-990.7429810,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall010&amp;#41; (8&amp;#41; &lt;br /&gt; CreateObject(19362,1468.4659424,-993.8920288,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall010&amp;#41; (9&amp;#41; &lt;br /&gt; CreateObject(19435,1468.1979980,-994.7570190,-0.8960000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall075&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(4724,1469.9449463,-989.2150269,-8.5699997,90.0000000,0.0000000,90.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (16&amp;#41; &lt;br /&gt; CreateObject(4724,1469.9129639,-985.3900146,-8.5699997,90.0000000,0.0000000,90.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (17&amp;#41; &lt;br /&gt; CreateObject(1502,1465.0000000,-994.7340088,-2.6800001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(gen_doorint04&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(4724,1469.8890381,-992.3400269,-8.5699997,90.0000000,0.0000000,90.0000000&amp;#41;; //object(librarywall_lan2&amp;#41; (18&amp;#41; &lt;br /&gt; CreateObject(19454,1468.4610596,-1000.2810059,-0.9100000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall094&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(19391,1458.0269775,-1000.2609863,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall039&amp;#41; (5&amp;#41; &lt;br /&gt; CreateObject(19362,1458.0209961,-1003.4539795,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall010&amp;#41; (12&amp;#41; &lt;br /&gt; CreateObject(19454,1463.6080322,-1005.0510254,-0.9100000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall094&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(19435,1457.9859619,-1005.0390015,-0.9000000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall075&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(19454,1461.0989990,-994.7390137,1.6000000,0.0000000,0.0000000,90.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall094&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(19357,1459.7530518,-987.5889893,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19357,1463.2530518,-987.5919800,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(19357,1466.7530518,-987.5949707,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(19357,1463.1779785,-990.7680054,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (6&amp;#41; &lt;br /&gt; CreateObject(19357,1466.6770020,-990.7940063,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (7&amp;#41; &lt;br /&gt; CreateObject(19357,1459.7740479,-993.9910278,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (8&amp;#41; &lt;br /&gt; CreateObject(19357,1463.1760254,-993.9589844,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (9&amp;#41; &lt;br /&gt; CreateObject(19357,1466.6719971,-993.9699707,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (10&amp;#41; &lt;br /&gt; CreateObject(19378,1462.9570312,-981.3350220,-2.7460001,0.0000000,90.0000000,0.0000000&amp;#41;; //object(wall026&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(19362,1462.9139404,-984.4119873,-0.9000000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall010&amp;#41; (13&amp;#41; &lt;br /&gt; CreateObject(19435,1465.3129883,-984.4140015,-0.9000000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall075&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(19391,1459.7180176,-984.4270020,-0.9000000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall039&amp;#41; (6&amp;#41; &lt;br /&gt; CreateObject(19391,1466.9709473,-984.3859863,-0.9000000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall039&amp;#41; (7&amp;#41; &lt;br /&gt; CreateObject(19435,1467.8039551,-985.1779785,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall075&amp;#41; (5&amp;#41; &lt;br /&gt; CreateObject(19435,1466.1519775,-985.1439819,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall075&amp;#41; (6&amp;#41; &lt;br /&gt; CreateObject(19435,1460.5529785,-985.1459961,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall075&amp;#41; (7&amp;#41; &lt;br /&gt; CreateObject(19435,1458.9019775,-985.1480103,-0.9000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall075&amp;#41; (8&amp;#41; &lt;br /&gt; CreateObject(19435,1467.7180176,-985.2360229,-0.0580000,0.0000000,90.0000000,0.0000000&amp;#41;; //object(wall075&amp;#41; (9&amp;#41; &lt;br /&gt; CreateObject(19435,1460.2979736,-985.2860107,-0.0580000,0.0000000,90.0000000,0.0000000&amp;#41;; //object(wall075&amp;#41; (10&amp;#41; &lt;br /&gt; CreateObject(2942,1468.0319824,-990.2910156,-2.0070000,0.0000000,0.0000000,270.0000000&amp;#41;; //object(kmb_atm1&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2942,1467.9899902,-991.9600220,-2.0090001,0.0000000,0.0000000,269.9945068&amp;#41;; //object(kmb_atm1&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(2942,1467.9940186,-988.7919922,-2.0079999,0.0000000,0.0000000,269.9945068&amp;#41;; //object(kmb_atm1&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(19454,1462.6300049,-976.5319824,-0.9100000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall094&amp;#41; (8&amp;#41; &lt;br /&gt; CreateObject(19435,1468.2099609,-976.5380249,-0.9000000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall075&amp;#41; (11&amp;#41; &lt;br /&gt; CreateObject(2308,1459.6049805,-1004.5180054,-2.6600001,0.0000000,0.0000000,90.0000000&amp;#41;; //object(med_office4_desk_4&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2605,1461.0920410,-995.9439697,-2.2449999,0.0000000,0.0000000,0.0000000&amp;#41;; //object(polce_desk1&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(2605,1463.0600586,-995.9459839,-2.2430000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(polce_desk1&amp;#41; (5&amp;#41; &lt;br /&gt; CreateObject(2309,1459.1500244,-996.5529785,-2.6440001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(med_office_chair2&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2309,1460.8149414,-996.9639893,-2.6440001,0.0000000,0.0000000,338.0000000&amp;#41;; //object(med_office_chair2&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(2309,1463.1979980,-996.6160278,-2.6410000,0.0000000,0.0000000,38.0000000&amp;#41;; //object(med_office_chair2&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(2309,1459.9090576,-1003.2709961,-2.6600001,0.0000000,0.0000000,155.9962158&amp;#41;; //object(med_office_chair2&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(2193,1467.9090576,-1003.4819946,-2.6600001,0.0000000,0.0000000,180.0000000&amp;#41;; //object(med_office2_desk_2&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2193,1466.0329590,-1003.4730225,-2.6600001,0.0000000,0.0000000,179.9945068&amp;#41;; //object(med_office2_desk_2&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(2193,1464.1409912,-1003.4799805,-2.6600001,0.0000000,0.0000000,179.9945068&amp;#41;; //object(med_office2_desk_2&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(2309,1463.3769531,-1003.5850220,-2.6600001,0.0000000,0.0000000,180.0000000&amp;#41;; //object(med_office_chair2&amp;#41; (5&amp;#41; &lt;br /&gt; CreateObject(2309,1465.4460449,-1003.6909790,-2.6600001,0.0000000,0.0000000,163.9945068&amp;#41;; //object(med_office_chair2&amp;#41; (6&amp;#41; &lt;br /&gt; CreateObject(2309,1467.3439941,-1003.8460083,-2.6600001,0.0000000,0.0000000,193.9929199&amp;#41;; //object(med_office_chair2&amp;#41; (7&amp;#41; &lt;br /&gt; CreateObject(1726,1462.0229492,-977.2639771,-2.6600001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(mrk_seating2&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(1727,1466.8039551,-977.2490234,-2.6600001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(mrk_seating2b&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2332,1462.2679443,-1004.5130005,-2.1970000,0.0000000,0.0000000,180.0000000&amp;#41;; //object(kev_safe&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2332,1461.4160156,-1004.5170288,-2.1970000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(2332,1460.5550537,-1004.5219727,-2.1970000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(2332,1461.4069824,-1004.4979858,-1.2620000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(2332,1460.5489502,-1004.4959717,-1.2620000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (5&amp;#41; &lt;br /&gt; CreateObject(2332,1462.2640381,-1004.5009766,-1.2620000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (6&amp;#41; &lt;br /&gt; CreateObject(1727,1458.5679932,-977.3449707,-2.6600001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(mrk_seating2b&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(2596,1463.4229736,-984.3259888,-0.2790000,0.0000000,0.0000000,180.0000000&amp;#41;; //object(cj_sex_tv&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2813,1463.3360596,-986.4270020,-2.1550000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(gb_novels01&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2828,1459.5749512,-1004.5120239,-1.8600000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(gb_ornament02&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2370,1460.4090576,-977.2960205,-2.6600001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(shop_set_1_table&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(2370,1465.1240234,-977.2280273,-2.6600001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(shop_set_1_table&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(2370,1464.4289551,-984.7130127,-2.6600001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(shop_set_1_table&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(2370,1462.8050537,-984.6950073,-2.6600001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(shop_set_1_table&amp;#41; (5&amp;#41; &lt;br /&gt; CreateObject(2370,1461.1800537,-984.6820068,-2.6600001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(shop_set_1_table&amp;#41; (6&amp;#41; &lt;br /&gt; CreateObject(2777,1464.9379883,-982.9130249,-2.1630001,0.0000000,0.0000000,340.0000000&amp;#41;; //object(lee_stripchair1&amp;#41; (6&amp;#41; &lt;br /&gt; CreateObject(2777,1463.0400391,-982.9769897,-2.1630001,0.0000000,0.0000000,0.0000000&amp;#41;; //object(lee_stripchair1&amp;#41; (7&amp;#41; &lt;br /&gt; CreateObject(2777,1461.0610352,-982.7650146,-2.1630001,0.0000000,0.0000000,10.0000000&amp;#41;; //object(lee_stripchair1&amp;#41; (8&amp;#41; &lt;br /&gt; CreateObject(2813,1464.6419678,-983.8980103,-2.3770001,0.0000000,0.0000000,340.0000000&amp;#41;; //object(gb_novels01&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(19408,1468.2910156,-980.6240234,-0.9100000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall056&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19362,1468.2740479,-977.4199829,-0.9100000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall010&amp;#41; (14&amp;#41; &lt;br /&gt; CreateObject(19362,1468.2950439,-983.7700195,-0.9100000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall010&amp;#41; (15&amp;#41; &lt;br /&gt; CreateObject(19408,1458.0909424,-980.6309814,-0.9100000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall056&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(19362,1458.0959473,-977.4739990,-0.9100000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall010&amp;#41; (16&amp;#41; &lt;br /&gt; CreateObject(19362,1458.1040039,-983.7589722,-0.9100000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall010&amp;#41; (17&amp;#41; &lt;br /&gt; CreateObject(1649,1458.1020508,-981.4699707,-0.9940000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wglasssmash&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(1649,1468.2939453,-981.3800049,-0.9940000,0.0000000,0.0000000,270.0000000&amp;#41;; //object(wglasssmash&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(3785,1462.5229492,-986.0239868,-0.6070000,0.0000000,0.0000000,270.0000000&amp;#41;; //object(bulkheadlight&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(3785,1464.1719971,-986.0239868,-0.6000000,0.0000000,0.0000000,269.9945068&amp;#41;; //object(bulkheadlight&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(3785,1458.3270264,-976.6179810,0.1920000,0.0000000,0.0000000,269.9945&amp;nbsp;&amp;nbsp;068&amp;#41;; //object(bulkheadlight&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(3785,1458.4620361,-976.6179810,0.1910000,0.0000000,0.0000000,269.9945&amp;nbsp;&amp;nbsp;068&amp;#41;; //object(bulkheadlight&amp;#41; (5&amp;#41; &lt;br /&gt; CreateObject(3785,1467.6219482,-976.6240234,0.0680000,0.0000000,0.0000000,269.9945&amp;nbsp;&amp;nbsp;068&amp;#41;; //object(bulkheadlight&amp;#41; (6&amp;#41; &lt;br /&gt; CreateObject(3785,1467.4360352,-976.6240234,0.0730000,0.0000000,0.0000000,269.9945&amp;nbsp;&amp;nbsp;068&amp;#41;; //object(bulkheadlight&amp;#41; (7&amp;#41; &lt;br /&gt; CreateObject(3785,1462.9229736,-976.6179810,0.1310000,0.0000000,0.0000000,269.9945&amp;nbsp;&amp;nbsp;068&amp;#41;; //object(bulkheadlight&amp;#41; (8&amp;#41; &lt;br /&gt; CreateObject(3785,1463.1330566,-976.6179810,0.1320000,0.0000000,0.0000000,269.9945&amp;nbsp;&amp;nbsp;068&amp;#41;; //object(bulkheadlight&amp;#41; (9&amp;#41; &lt;br /&gt; CreateObject(2270,1460.7800293,-977.1199951,-0.5000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(frame_wood_6&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2270,1465.5269775,-977.2329712,-0.5000000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(frame_wood_6&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(19357,1466.8480225,-982.8460083,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (12&amp;#41; &lt;br /&gt; CreateObject(19357,1466.8360596,-979.6950073,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (13&amp;#41; &lt;br /&gt; CreateObject(19357,1466.8229980,-976.5689697,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (14&amp;#41; &lt;br /&gt; CreateObject(19357,1463.3969727,-982.8350220,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (15&amp;#41; &lt;br /&gt; CreateObject(19357,1463.3859863,-979.6829834,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (16&amp;#41; &lt;br /&gt; CreateObject(19357,1459.8909912,-982.8699951,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (17&amp;#41; &lt;br /&gt; CreateObject(19357,1459.9110107,-979.6699829,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (18&amp;#41; &lt;br /&gt; CreateObject(19357,1463.3959961,-976.5040283,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (19&amp;#41; &lt;br /&gt; CreateObject(19357,1459.9169922,-976.4780273,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (20&amp;#41; &lt;br /&gt; CreateObject(2894,1463.2989502,-983.9580078,-1.8130000,0.0000000,0.0000000,340.0000000&amp;#41;; //object(kmb_rhymesbook&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(3905,1383.1090088,-967.3270264,-5.3509998,0.0000000,0.0000000,0.0000000&amp;#41;; //object(lib_street02&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(3905,1406.9949951,-971.5460205,-5.3509998,0.0000000,0.0000000,0.0000000&amp;#41;; //object(lib_street02&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(19355,1470.0699463,-984.4799805,-0.8960000,0.0000000,0.0000000,268.0000000&amp;#41;; //object(wall003&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19355,1470.0693359,-984.4794922,0.0000000,0.0000000,0.0000000,267.9949&amp;nbsp;&amp;nbsp;951&amp;#41;; //object(wall003&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(19355,1456.3210449,-1000.2570190,-2.7500000,0.0000000,90.0000000,0.0000000&amp;#41;; //object(wall003&amp;#41; (3&amp;#41; &lt;br /&gt; CreateObject(2332,1457.5400391,-1001.8569946,-2.2010000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (8&amp;#41; &lt;br /&gt; CreateObject(2332,1456.7089844,-1001.8499756,-2.2010000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (9&amp;#41; &lt;br /&gt; CreateObject(2003,1455.0550537,-1001.8499756,-2.2010000,0.0000000,0.0000000,180.0000000&amp;#41;; //object(cr_safe_body&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2332,1455.0546875,-1001.8496094,-1.4000000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (14&amp;#41; &lt;br /&gt; CreateObject(2332,1455.8847656,-1001.8505859,-1.4000000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (15&amp;#41; &lt;br /&gt; CreateObject(2332,1456.7089844,-1001.8496094,-1.4000000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (16&amp;#41; &lt;br /&gt; CreateObject(2332,1457.5400391,-1001.8564453,-1.4000000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (17&amp;#41; &lt;br /&gt; CreateObject(2332,1457.5400391,-1001.8564453,-0.6000000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (18&amp;#41; &lt;br /&gt; CreateObject(2332,1456.7089844,-1001.8496094,-0.6000000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (19&amp;#41; &lt;br /&gt; CreateObject(2332,1455.8847656,-1001.8505859,-0.6000000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (20&amp;#41; &lt;br /&gt; CreateObject(2332,1455.0546875,-1001.8496094,-0.6000000,0.0000000,0.0000000,179.9945068&amp;#41;; //object(kev_safe&amp;#41; (21&amp;#41; &lt;br /&gt; CreateObject(19364,1454.5009766,-1000.2819824,-0.9140000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall012&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19364,1456.1319580,-998.6660156,-0.9140000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall012&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(19437,1457.2829590,-998.6480103,-0.9140000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall077&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19364,1456.3499756,-1002.1690063,-0.9140000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall012&amp;#41; (4&amp;#41; &lt;br /&gt; CreateObject(19364,1453.1490479,-1002.1729736,-0.9140000,0.0000000,0.0000000,90.0000000&amp;#41;; //object(wall012&amp;#41; (5&amp;#41; &lt;br /&gt; CreateObject(19364,1454.5240479,-1003.4680176,-0.9140000,0.0000000,0.0000000,0.0000000&amp;#41;; //object(wall012&amp;#41; (6&amp;#41; &lt;br /&gt; CreateObject(19357,1456.3310547,-1000.3289795,0.9000000,0.0000000,90.0000000,0.0000&amp;nbsp;&amp;nbsp;000&amp;#41;; //object(wall005&amp;#41; (21&amp;#41; &lt;br /&gt; CreateObject(19357,1456.3189697,-1003.4780273,0.9000000,0.0000000,90.0000000,0.0000&amp;nbsp;&amp;nbsp;000&amp;#41;; //object(wall005&amp;#41; (22&amp;#41; &lt;br /&gt; CreateObject(1829,1455.8590088,-1001.4589844,-2.2000000,0.0000000,0.0000000,180.0000000&amp;#41;; //object(man_safenew&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(2005,1455.0340576,-1001.7470093,-2.2920001,0.0000000,0.0000000,180.0000000&amp;#41;; //object(cr_safe_cash&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19302,1458.0179443,-999.0250244,-1.4140000,0.0000000,0.0000000,269.9945068&amp;#41;; //object(pd_jail_door01&amp;#41; (2&amp;#41; &lt;br /&gt; CreateObject(19357,1466.6810303,-997.1749878,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (23&amp;#41; &lt;br /&gt; CreateObject(19357,1466.6810303,-1000.3280029,0.9000000,0.0000000,90.0000000,0.0000&amp;nbsp;&amp;nbsp;000&amp;#41;; //object(wall005&amp;#41; (24&amp;#41; &lt;br /&gt; CreateObject(19357,1466.6806641,-1000.3271484,0.9000000,0.0000000,90.0000000,0.0000&amp;nbsp;&amp;nbsp;000&amp;#41;; //object(wall005&amp;#41; (25&amp;#41; &lt;br /&gt; CreateObject(19357,1466.6939697,-1003.5029907,0.9000000,0.0000000,90.0000000,0.0000&amp;nbsp;&amp;nbsp;000&amp;#41;; //object(wall005&amp;#41; (26&amp;#41; &lt;br /&gt; CreateObject(19357,1463.2060547,-997.2390137,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (27&amp;#41; &lt;br /&gt; CreateObject(19357,1459.7290039,-997.2390137,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (28&amp;#41; &lt;br /&gt; CreateObject(19357,1463.1949463,-1000.4400024,0.9000000,0.0000000,90.0000000,0.0000&amp;nbsp;&amp;nbsp;000&amp;#41;; //object(wall005&amp;#41; (29&amp;#41; &lt;br /&gt; CreateObject(19357,1459.7189941,-1000.4240112,0.9000000,0.0000000,90.0000000,0.0000&amp;nbsp;&amp;nbsp;000&amp;#41;; //object(wall005&amp;#41; (30&amp;#41; &lt;br /&gt; CreateObject(19357,1463.1929932,-1003.5780029,0.9000000,0.0000000,90.0000000,0.0000&amp;nbsp;&amp;nbsp;000&amp;#41;; //object(wall005&amp;#41; (31&amp;#41; &lt;br /&gt; CreateObject(19357,1459.7180176,-1003.6069946,0.9000000,0.0000000,90.0000000,0.0000&amp;nbsp;&amp;nbsp;000&amp;#41;; //object(wall005&amp;#41; (32&amp;#41; &lt;br /&gt; CreateObject(1569,1458.0670166,-989.9099731,-2.6489999,0.0000000,0.0000000,270.0000000&amp;#41;; //object(adam_v_door&amp;#41; (1&amp;#41; &lt;br /&gt; CreateObject(19357,1459.7769775,-990.8309937,0.9000000,0.0000000,90.0000000,0.00000&amp;nbsp;&amp;nbsp;00&amp;#41;; //object(wall005&amp;#41; (33&amp;#41;&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt;&lt;br /&gt; Всего объектов - 166. &lt;br /&gt; Автор - _An[D]reW_ &lt;br /&gt; Координаты телепорта: 1459.8699, -990.8850, -1.6460 &lt;br /&gt;&lt;br /&gt; Всем удачи!</content:encoded>
			<category>Map</category>
			<dc:creator>Kronos</dc:creator>
			<guid>http://gta-mods.ucoz.org/forum/39-94-1</guid>
		</item>
		<item>
			<title>Добавляем команду в мод</title>
			<link>http://gta-mods.ucoz.org/forum/40-91-1</link>
			<pubDate>Wed, 02 Jul 2014 21:53:48 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;http://gta-mods.ucoz.org/forum/40&quot;&gt;Команды&lt;/a&gt;&lt;br /&gt;Автор темы: Kronos&lt;br /&gt;Автор последнего сообщения: Darius_Stone&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>&lt;div align=&quot;center&quot;&gt;Данная тема служит уроком для начинающих скриптёров.&lt;/div&gt; &lt;br /&gt;&lt;br /&gt; Итак, первым делом открываем наш мод, нажав комбинацию клавиш CLTL+O, либо на эту кнопочку: &lt;br /&gt; &lt;img src=&quot;http://i.imgur.com/sdYSCrQ.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt;&lt;br /&gt; Затем ищем &quot;public OnPlayerCommandText&quot;, зажав комбинацию клавиш CLTL+F &lt;br /&gt; &lt;img src=&quot;http://i.imgur.com/vipPt82.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt;&lt;br /&gt; &lt;img src=&quot;http://i.imgur.com/RugBXjM.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt;&lt;br /&gt; Где стоит пробел - вставляем вашу команду и получаем что-то типа такого: &lt;br /&gt;&lt;br /&gt; &lt;img src=&quot;http://i.imgur.com/O9Fw9RQ.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt;</content:encoded>
			<category>Команды</category>
			<dc:creator>Kronos</dc:creator>
			<guid>http://gta-mods.ucoz.org/forum/40-91-1</guid>
		</item>
		<item>
			<title>[C.M.D] /clist [DC_CMD]</title>
			<link>http://gta-mods.ucoz.org/forum/40-90-1</link>
			<pubDate>Wed, 02 Jul 2014 21:35:15 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;http://gta-mods.ucoz.org/forum/40&quot;&gt;Команды&lt;/a&gt;&lt;br /&gt;Автор темы: Kronos&lt;br /&gt;Автор последнего сообщения: Darius_Stone&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>Ко всем командам &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;CMD:clist(playerid, params&amp;#91;]&amp;#41; &lt;br /&gt; { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(GetPVarInt(playerid, &quot;Logged&quot;&amp;#41; == 0&amp;#41; return 1; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;static &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;string&amp;#91;1024], &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;colore&amp;#91;32]; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(sscanf(params, &quot;d&quot;, params&amp;#91;0]&amp;#41;&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;for(new i = 0; i &lt;= 33; i++&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;format(colore, sizeof(colore&amp;#41;, &quot;%s&amp;#92;n&quot;, clist&amp;#91;i]&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;strcat(string, colore&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SPD(playerid, 128, LIST, &quot;Выбор цвета&quot;, string, &quot;Выбрать&quot;, &quot;Отмена&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;else &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;#define id params&amp;#91;0] &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(id &lt; 0 || id &gt; 33&amp;#41; return SendMe(playerid, COLOR_GREY, &quot;ID цвета должен быть от 0 до 33&quot;&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetPlayerColor(playerid, clist_id&amp;#91;id]&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;#undef id &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;return 1; &lt;br /&gt; }&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; Ко всем new &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;new clist_id&amp;#91;34] = { &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xFFFFFFFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x00ff00FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xbfff00FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x66ff00FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x30d5c8FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xadff2fFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x013220FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x5da130FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xff0000FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xff2400FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xffa500FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x964b00FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xc41e3aFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xbb4488FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xff9900FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xdc143cFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xffc0cbFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x0000ffFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x42aaffFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x1e90ffFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x008080FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x4169E1FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x8b00ffFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xcd00cdFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xa2a0f6FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xffff00FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xfbec5dFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xffd700FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xcfb53bFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x808000FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xbbbbbbFF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xc0c0c0FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0x000000FF, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;0xffffffFF &lt;br /&gt; }; &lt;br /&gt;&lt;br /&gt; new clist&amp;#91;34]&amp;#91;] = { &lt;br /&gt; /*0*/ {&quot;&amp;#91;0]Выключить цвет&amp;#92;n&quot;}, &lt;br /&gt; /*1*/ {&quot;&amp;#91;1] Зеленый&amp;#92;n&quot;}, &lt;br /&gt; /*2*/ {&quot;&amp;#91;2] Светло-Зеленый&amp;#92;n&quot;}, &lt;br /&gt; /*3*/ {&quot;&amp;#91;3] Ярко-Зеленый&amp;#92;n&quot;}, &lt;br /&gt; /*4*/ {&quot;&amp;#91;4] Бирюзовый&amp;#92;n&quot;}, &lt;br /&gt; /*5*/ {&quot;&amp;#91;5] Желто-Зеленый&amp;#92;n&quot;}, &lt;br /&gt; /*6*/ {&quot;&amp;#91;6] Темно-Зеленый&amp;#92;n&quot;}, &lt;br /&gt; /*7*/ {&quot;&amp;#91;7] Серо-Зеленый&amp;#92;n&quot;}, &lt;br /&gt; /*8*/ {&quot;&amp;#91;8] Красный&amp;#92;n&quot;}, &lt;br /&gt; /*9*/ {&quot;&amp;#91;9] Ярко-красный&amp;#92;n&quot;}, &lt;br /&gt; /*10*/ {&quot;&amp;#91;10] Оранженвый&amp;#92;n&quot;}, &lt;br /&gt; /*11*/ {&quot;&amp;#91;11] Коричневый&amp;#92;n&quot;}, &lt;br /&gt; /*12*/ {&quot;&amp;#91;12] Тёмно-красный&amp;#92;n&quot;}, &lt;br /&gt; /*13*/ {&quot;&amp;#91;13] Серо-красный&amp;#92;n&quot;}, &lt;br /&gt; /*14*/ {&quot;&amp;#91;14] Жёлто-оранжевый&amp;#92;n&quot;}, &lt;br /&gt; /*15*/ {&quot;&amp;#91;15] Малиновый&amp;#92;n&quot;}, &lt;br /&gt; /*16*/ {&quot;&amp;#91;16] Розовый&amp;#92;n&quot;}, &lt;br /&gt; /*17*/ {&quot;&amp;#91;17] Синий&amp;#92;n&quot;}, &lt;br /&gt; /*18*/ {&quot;&amp;#91;18] Голубой&amp;#92;n&quot;}, &lt;br /&gt; /*19*/ {&quot;&amp;#91;19] Синяя сталь&amp;#92;n&quot;}, &lt;br /&gt; /*20*/ {&quot;&amp;#91;20] Сине-зелёный&amp;#92;n&quot;}, &lt;br /&gt; /*21*/ {&quot;&amp;#91;21] Темно-синий&amp;#92;n&quot;}, &lt;br /&gt; /*22*/ {&quot;&amp;#91;22] Фиолетовый&amp;#92;n&quot;}, &lt;br /&gt; /*23*/ {&quot;&amp;#91;23] Индиго&amp;#92;n&quot;}, &lt;br /&gt; /*24*/ {&quot;&amp;#91;24] Серо-синий&amp;#92;n&quot;}, &lt;br /&gt; /*25*/ {&quot;&amp;#91;25] Желтый&amp;#92;n&quot;}, &lt;br /&gt; /*26*/ {&quot;&amp;#91;26] Кукурузный&amp;#92;n&quot;}, &lt;br /&gt; /*27*/ {&quot;&amp;#91;27] Золотой&amp;#92;n&quot;}, &lt;br /&gt; /*28*/ {&quot;&amp;#91;28] Старое золото&amp;#92;n&quot;}, &lt;br /&gt; /*29*/ {&quot;&amp;#91;29] Оливковый&amp;#92;n&quot;}, &lt;br /&gt; /*30*/ {&quot;&amp;#91;30] Серый&amp;#92;n&quot;}, &lt;br /&gt; /*31*/ {&quot;&amp;#91;31] Серебро&amp;#92;n&quot;}, &lt;br /&gt; /*32*/ {&quot;&amp;#91;32] Черный&amp;#92;n&quot;}, &lt;br /&gt; /*33*/ {&quot;&amp;#91;33] Белый&amp;#92;n&quot;} &lt;br /&gt; };&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; В #define &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;#define LIST&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;DIALOG_STYLE_LIST&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; Далее в public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;case 128: &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(response&amp;#41; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetPlayerColor(playerid, clist_id&amp;#91;listitem]&amp;#41;; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt; &lt;br /&gt; Автор: Merlin &lt;br /&gt; &lt;img src=&quot;http://pawnzona.ru/uploads/imgs/pre_1403893618__maxresdefault.jpg&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt;</content:encoded>
			<category>Команды</category>
			<dc:creator>Kronos</dc:creator>
			<guid>http://gta-mods.ucoz.org/forum/40-90-1</guid>
		</item>
		<item>
			<title>[C.M.D] /time</title>
			<link>http://gta-mods.ucoz.org/forum/40-89-1</link>
			<pubDate>Wed, 02 Jul 2014 21:31:24 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;http://gta-mods.ucoz.org/forum/40&quot;&gt;Команды&lt;/a&gt;&lt;br /&gt;Автор темы: Kronos&lt;br /&gt;Автор последнего сообщения: Darius_Stone&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>&lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;else if(strcmp(cmd, &quot;/time&quot;, true&amp;#41; == 0&amp;#41; &lt;br /&gt; { &lt;br /&gt; format(string, sizeof(string&amp;#41;, &quot;%s взглянул(а&amp;#41; на часы&quot;,GN(playerid&amp;#41;&amp;#41;; &lt;br /&gt; Proetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE&amp;#41;; &lt;br /&gt; new mtext&amp;#91;30]; &lt;br /&gt; switch(month&amp;#41; &lt;br /&gt; { &lt;br /&gt; case 1: mtext = &quot;Января&quot;; &lt;br /&gt; case 2: mtext = &quot;Февраля&quot;; &lt;br /&gt; case 3: mtext = &quot;Марта&quot;; &lt;br /&gt; case 4: mtext = &quot;Апреля&quot;; &lt;br /&gt; case 5: mtext = &quot;Мая&quot;; &lt;br /&gt; case 6: mtext = &quot;Июня&quot;; &lt;br /&gt; case 7: mtext = &quot;Июля&quot;; &lt;br /&gt; case 8: mtext = &quot;Августа&quot;; &lt;br /&gt; case 9: mtext = &quot;Сентября&quot;; &lt;br /&gt; case 10: mtext = &quot;Октября&quot;; &lt;br /&gt; case 11: mtext = &quot;Ноября&quot;; &lt;br /&gt; case 12: mtext = &quot;Декабря&quot;; &lt;br /&gt; } &lt;br /&gt; new hour,minuite,second; &lt;br /&gt; gettime(hour,minuite,second&amp;#41;; &lt;br /&gt; if(IsAGang(playerid&amp;#41;&amp;#41; { SendMe(playerid, CYELLOW, &quot;Часы для начала войны: {FFFFFF}8:00, 10:00, 12:00, 14:00, 16:00, 18:00, 20:00, 22:00, 00:00 MSK&quot;&amp;#41;; } &lt;br /&gt; if(PINFO&amp;#91;playerid]&amp;#91;pMuteTime] &gt; 0&amp;#41; &lt;br /&gt; { &lt;br /&gt; SendMes(playerid, TEAM_CYAN_COLOR, &quot;Вы сможете начать говорить через %s минут(ы&amp;#41;&quot;, Convert(PINFO&amp;#91;playerid]&amp;#91;pMuteTime]&amp;#41;&amp;#41;; &lt;br /&gt; } &lt;br /&gt; if(BizTimeWar &gt; 0&amp;#41; &lt;br /&gt; { &lt;br /&gt; if(IsaMafia(playerid&amp;#41;&amp;#41; &lt;br /&gt; { &lt;br /&gt; new text&amp;#91;50],text2&amp;#91;50]; &lt;br /&gt; switch(BizzInfo&amp;#91;BizZahvat]&amp;#91;bMafia]&amp;#41; &lt;br /&gt; { &lt;br /&gt; case 5: text = &quot;LCN&quot;; &lt;br /&gt; case 6: text = &quot;Якудза&quot;; &lt;br /&gt; case 14: text = &quot;RM&quot;; &lt;br /&gt; } &lt;br /&gt; switch(BizNapad&amp;#41; &lt;br /&gt; { &lt;br /&gt; case 5: text2 = &quot;LCN&quot;; &lt;br /&gt; case 6: text2 = &quot;Якудза&quot;; &lt;br /&gt; case 14: text2 = &quot;RM&quot;; &lt;br /&gt; } &lt;br /&gt; if(PINFO&amp;#91;playerid]&amp;#91;pMember] == BizNapad || PINFO&amp;#91;playerid]&amp;#91;pMember] == BizzInfo&amp;#91;BizZahvat]&amp;#91;bMafia]&amp;#41; &lt;br /&gt; { &lt;br /&gt; SendMes(playerid, CYELLOW, &quot;В данный момент идёт война между: %s и %s за - {FFFFFF}%s&quot;, text,text2,BizzInfo&amp;#91;BizZahvat]&amp;#91;bMessage]&amp;#41;; &lt;br /&gt; SendMes(playerid, CBLUE, &quot;Война закончится через: {FFFFFF}%s минут&quot;, Convert(BizTimeWar&amp;#41;&amp;#41;; &lt;br /&gt; } &lt;br /&gt; } &lt;br /&gt; } &lt;br /&gt; if(PINFO&amp;#91;playerid]&amp;#91;pJailTime] !=0&amp;#41; &lt;br /&gt; { &lt;br /&gt; format(string,sizeof(string&amp;#41;, &quot;{2F72ED}Информация связанная со временем:&amp;#92;n{FFFFFF}Точное время: {2BD639}%i %s %i %i:%i:%i&amp;#92;n{FFFFFF}Нахождение в игре: {2BD639}%s&amp;#92;n{FFFFFF}Осталось сидеть: {2BD639}%s {818F82}(для заключённых&amp;#41;&quot;, day, mtext,year, hour, minuite,second,Convert(pTemp&amp;#91;playerid]&amp;#91;pTimeGame]&amp;#41;,Convert(PINFO&amp;#91;playerid]&amp;#91;pJailTime]&amp;#41;&amp;#41;; &lt;br /&gt; SPD(playerid,412,DIALOG_STYLE_MSGBOX, &quot;{30C3F0}Часы:&quot;,string, Skrit, &quot;&quot;&amp;#41;; &lt;br /&gt; return true; &lt;br /&gt; } &lt;br /&gt; else &lt;br /&gt; { &lt;br /&gt; format(string,sizeof(string&amp;#41;, &quot;{2F72ED}Информация связанная со временем:&amp;#92;n{FFFFFF}Точное время: {2BD639}%i %s %i %i:%i:%i&amp;#92;n{FFFFFF}Нахождение в игре: {2BD639}%s&quot;, day, mtext,year, hour, minuite,second,Convert(pTemp&amp;#91;playerid]&amp;#91;pTimeGame]&amp;#41;&amp;#41;; &lt;br /&gt; SPD(playerid,412,DIALOG_STYLE_MSGBOX, &quot;{30C3F0}Часы:&quot;,string, Skrit, &quot;&quot;&amp;#41;; &lt;br /&gt; } &lt;br /&gt; if(GetPVarInt(playerid,&quot;startnarko&quot;&amp;#41; == 1&amp;#41; return true; &lt;br /&gt; if(IsPlayerApplyAnimation(playerid, &quot;handscower&quot;&amp;#41;&amp;#41; return true; &lt;br /&gt; if(IsPlayerApplyAnimation(playerid, &quot;M_smk_drag&quot;&amp;#41;&amp;#41; return true; &lt;br /&gt; if(GetPlayerState(playerid&amp;#41; == PLAYER_STATE_ONFOOT&amp;#41; { ApplyAnimation(playerid,&quot;COP_AMBIENT&quot;,&quot;Coplook_wat ch&quot;,4.1,0,0,0,0,0,1&amp;#41;; } &lt;br /&gt; return true; &lt;br /&gt; }&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt;</content:encoded>
			<category>Команды</category>
			<dc:creator>Kronos</dc:creator>
			<guid>http://gta-mods.ucoz.org/forum/40-89-1</guid>
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			<title>[C.M.D] /ahp - дать всем хп в радиусе</title>
			<link>http://gta-mods.ucoz.org/forum/40-88-1</link>
			<pubDate>Wed, 02 Jul 2014 21:30:44 GMT</pubDate>
			<description>Форум: &lt;a href=&quot;http://gta-mods.ucoz.org/forum/40&quot;&gt;Команды&lt;/a&gt;&lt;br /&gt;Автор темы: Kronos&lt;br /&gt;Автор последнего сообщения: Darius_Stone&lt;br /&gt;Количество ответов: 0</description>
			<content:encoded>И так моя вторая работа. &lt;br /&gt; За основу взял каманду /agg &lt;br /&gt; &lt;!--uzcode--&gt;&lt;div class=&quot;bbCodeBlock&quot;&gt;&lt;div class=&quot;bbCodeName&quot; style=&quot;padding-left:5px;font-weight:bold;font-size:7pt&quot;&gt;Код&lt;/div&gt;&lt;div class=&quot;codeMessage&quot; style=&quot;border:1px inset;max-height:200px;overflow:auto;height:expression(this.scrollHeight&lt;5?this.style.height:scrollHeight&gt;200?&apos;200px&apos;:&apos;&apos;+(this.scrollHeight+5)+&apos;px&apos;);&quot;&gt;&lt;!--uzc--&gt;if(strcmp(cmd,&quot;/ahp&quot;,true&amp;#41;==0&amp;#41;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(PlayerInfo&amp;#91;playerid]&amp;#91;pAdmin] &gt;=4&amp;#41;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;tmp = strtok(cmdtext,idx&amp;#41;;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(!strlen(tmp&amp;#41;&amp;#41; return SendClientMessage(playerid,COLOR_WHITE,&quot;{}Введите: /ahp &amp;#91;Радиус]&quot;&amp;#41;;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;new Float:pos = floatstr(tmp&amp;#41;,Float:player_x,Float:player_y,Float:player_z;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;new string &amp;#91;128]&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;for(new players=0; players &lt; MAX_PLAYERS; players++&amp;#41;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;GetPlayerPos(players,player_x,player_y,player_z&amp;#41;;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;if(IsPlayerInRangeOfPoint(playerid,pos,player_x,player_y,player_z&amp;#41;&amp;#41;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SetPlayerHealth(players, 100.0&amp;#41;;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SendClientMessage(players, COLOR_YELLOW,&quot;Администратор установил вам здоровье(100hp&amp;#41;&quot;&amp;#41;;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;format(string, sizeof(string&amp;#41;, &quot;Вы установили полное здоровье игрокам в радиусе.&quot;&amp;#41;;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;SendClientMessage(playerid, COLOR_YELLOW, string&amp;#41;;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;return true;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&lt;!--/uzc--&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--/uzcode--&gt;</content:encoded>
			<category>Команды</category>
			<dc:creator>Kronos</dc:creator>
			<guid>http://gta-mods.ucoz.org/forum/40-88-1</guid>
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